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mMm's interface is divided into 3 parts, the module-area, the pattern-sequencer and the arranger. Make your first bleep and follow the instruction marked with *, others are optional since they already have a suitable default value on startup.

1. Modules and channel

Activate a module

Example creates a module on module 2th slot 2th channel. An overview of all choose-able modules is placed in the left row.

>>> Activate a slot by clicking in an empty field
    Scroll through the categories [1-3]
    Create a module from the left row *
    Press [play] *

(*) required clicks

2. The pattern sequencer

Sequence notes

Examples sets the parameter "level" on the 2/16th to 86. This section shows the parameters of the active module. All parameter are sequence-able. Usually the first parameter row triggers the sound.

>>> Move a parameter-field up/down to set a value *

(*) required clicks

3. The arranger

Arrange pattern

Example sets pattern 1 on the 2th channel. A pattern controls up to 8 sequenced modules in 1 channel. Different pattern can be chosen after they were edited in the sequencer.

>>> Set a pattern [p01] in the arranger
    Choose a suitable [loop-length]
    Turn DSP on / toggle compute audio*

(*) required clicks


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