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having Gem run in it's own thread would definitely be cool
this would be a huge improvement if you want to do audio and video in the same patch
while not directly related to the MultipleWindows thing, i think that doing a clean solution for the one yields a good starting point for the other
this is:
with MultipleWindows we (might) have the need to separate the triggering of GemObjects from the actual calling of the render()-function
this might also give us some "thread-safety"
furthermore:
do we have to think about having separate threads for all GemContexts ?
pros:
obvious
cons:
threads...