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If you are getting a constant stream of clicks in your audio, then it is probably because you are trying to do graphics and audio in the same process.

Rendering a graphics frame usually takes longer than the size of the audio buffer, which is why you get clicks (the clicks are usually at 20Hz...the typical frame rate).

One way around this is to use two computers, one for graphics and one for audio. If you have enough processing power (or dual processors), then you can run two versions of Pd, one for graphics and one for audio. Just use [netsend] and [netreceive] to have the two versions of Pd talk to each other.



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