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Patches by our site members are collected here. Want to see some examples of what is possible with Pd? Check out these works.
SampleShufflerSS4.pd by Dimitri Paile — last modified 2011-04-03 02:19 PM
Loops 4 samples in shuffled order, adjustable BPM. http://audioarchives.tumblr.com/
ChannelChopperCC2.pd by Dimitri Paile — last modified 2011-04-06 02:08 PM
This patch chops up the input of separate audio channels in a tremolo-like way. Patch based on my TT3. Adjustable rate, depth, individual channel volume and master volume. http://audioarchives.tumblr.com/
Acme4pd by zadmin — last modified 2007-05-06 08:47 PM
This is a quite simple still images and video mixer designed to be either played manually, sequenced via qlist text files or via netreceive commands. Currently in state of development for a theater performance called "Ce que j'ai vu et appris au Goulag". Required : Gem. Stills should be located and named in the form ./stills#/#.jpg .mov files should be named and located in the form ./video/#.mov sequences (qlist files) should be named and located in the form ./sequences/#.q
Particlechamber.pd by derek holzer — last modified 2009-03-06 11:49 AM
Particlechamber is a 32-voice asynchronous granular synthesizer for real-time transformation of a soundfile. It is loosely based on the famous Travelizer instrument from Reaktor 3, however I think it's much better because it is FREE! This abstraction can be used to time-stretch or -compress a soundfile, although there are other tools [such as Frank Barknecht's Synchgrain object] which do this "nicer", but it's main strength is in generating clouds of sonic particles, time-scrambling a file, or creating abstract textures. If one does a bit of reverse engineering, it can also be used as a tool for learning about the techniques of granular synthesis. See a screenshot here: http://www.puredata.info/Members/derek/screenshot.png
Kaos Tools by derek holzer — last modified 2007-05-06 08:47 PM
A few abstractions to get the most out of your Kaos Pad under PD. Send 32 different pairs of controller numbers, switchable with the Program Change knob on your hardware, and customize a named canvas which displays the current parameters being changed.
Samplemapper: a soundfile management system by derek holzer — last modified 2007-05-06 08:47 PM
Samplemapper is a soundfile management system for Pure Data which uses Krzysztof Czaja's Cyclone library to store and recall samples by filename. The [samplemapper] abstraction provides a convenient GUI for storing up to 32 soundfiles in tables. The [mapreader] abstraction provides a simple and fast method for selecting samples by filename. The zip file also includes a very basic example sampler "client", called [ex-sampler].
Space Invaders 4D by Ben Roberts — last modified 2007-05-04 08:29 PM
My first pd project - a Space Invaders-type game built in pd and GEM
Extended View by Weitsicht — last modified 2012-10-17 01:33 PM
Extended View evolved around the idea to create a low-cost solution to create panoramic media. The main goal was to create a simple and accessible system, which provides everyone with the possibility to experiment with that wider angle of vision and to explore the challenges and chances that lie in this format.
pd day by day (by a newbie) by Benoît Rouits — last modified 2009-01-01 09:19 PM
Here are all ben's life with pd, using an Ubuntu Linux laptop.
Oddible's PureData Home Page by Jack Stockholm — last modified 2007-01-03 09:13 AM
Oddible's PD Samples
zynPadsynth by Paulo — last modified 2009-08-07 04:12 AM
Synth based on Nasca Octavian Paul's Pad Synth. http://zynaddsubfx.sourceforge.net/doc/PADsynth/PADsynth.htm Requires PD-Extended. Unzip it onto PD's path.
dyncatch~ by Paulo — last modified 2009-08-02 03:41 AM
dynthrow~ and dyncatch~ Works like throw~ and catch~ but allows one throw~ to send to more than one catch~
Kishin by Bastien PELLETIER — last modified 2009-02-12 04:10 PM
Page d'accueil du dossier contenant les objets crées ou collectés par Kishin
froglaw ( Departures 2008) by Peter West — last modified 2010-04-26 05:12 PM
This page contains information about The live video manipulation patches I have Constructed within PD utalizing GEM and PDP
The Modal Object Library by V.J. Manzo — last modified 2009-04-16 09:49 PM
The Modal Object Library is a collection of algorithms to control and define modality created by V.J. Manzo. The first objects were written for Max/MSP in 2006 and became the basis of many of my algorithmic compositions and interactive music systems including the EAMIR project. I have since expanded the library and ported some objects to other languages including LISP and Pure Data.
mtl by mtl — last modified 2011-01-13 10:49 AM
mtl is a group of abstractions that make Pure Data a lot easier!
1 Minute with Me and Liszt.pd by Mansoor Habibdoost (منصور حبیب دوست) — last modified 2013-08-10 08:27 AM
A sample of additive synthesis and algorithmic composition using pd by Mansoor Habibdoost
ponyoMixer by vitaminx — last modified 2013-03-26 09:42 AM
A complete 4-channel mixer with volume, panning, presets, mute and solo functions. For details see: https://github.com/humansarepuppies/ponyomachines
pabstractions by collectif_sin — last modified 2011-07-19 06:34 PM
abstractions made by paul boudeau for the collectif_sin's material
Pure Data DAW by sukjin jang — last modified 2013-03-04 02:57 PM
sd

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