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packages
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Loop Duo
by
Björn Eriksson
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last modified
2007-05-06 02:36 PM
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This is one of my first Pd patches so it is really simple. It does not so much more than loops two sound files. It was fun to make but it can surely be improved. Suggestions are welcomed!
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Loop Quartet
by
Björn Eriksson
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last modified
2007-05-06 02:36 PM
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This patch loops four sound files. Some controls but overall pretty arbitrary. This is the second patch I made in Pd so any suggestions for making it better are welcome!
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Ringmodulation - GUI problem patch on WIN 7
by
Björn Eriksson
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last modified
2011-10-22 11:31 PM
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Here is a patch that freeze frames on WIN 7 Pro. I don´t know what happens. There is an error on console saying " "no such object" - but there is as i see only known objects... hmmm.... any thoughts on this are welcome. I had freeze frames on GUI´s several times over the years (on different windows machines) - they are very unpredictable when they appear. This is my first attempt - to not give up on this matter... ;) if you find something that could be needed to be changed - please contact me at miulew@gmail.com Thanx! All the best, Björn Eriksson
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BinaryHop - loop test / le neko
by
neko
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last modified
2007-05-06 12:54 PM
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some beat made with different pure data patches: one patch for made some square slidin bassline, another one kind of sample tracker for make samplebased beat, then all this mixed go through a sample offset sequencer.
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Makefile MacOSX X11
by
Pascal Gauthier
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last modified
2007-05-06 02:47 PM
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This makefile should override Tcl/Tk Aqua with Tcl/Tk X11. There is still alot more work to do like configure.in :(
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nuria file
by
Enrique Tomas
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last modified
2007-05-06 12:54 PM
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This is the file in .wav format of a glitch. You can see the visual representation in jpeg. Search it in my folder (nuria.jpeg).
The file was recorded by COEVAL and Kim Cascone.
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sv.wav
by
paul forbes-mitchell
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last modified
2007-05-06 02:36 PM
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Random1.pd
by
full name
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last modified
2007-05-06 12:54 PM
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puredata.htm
by
full name
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last modified
2007-05-06 12:54 PM
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Random2.pd
by
full name
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last modified
2007-05-06 02:27 PM
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graindelaystuff
by
Jan Baumgart
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last modified
2007-05-06 06:53 PM
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test
by
Jan Baumgart
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last modified
2007-05-06 06:53 PM
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decstes
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test
by
Jan Baumgart
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last modified
2007-05-06 06:53 PM
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descr-test
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url
by
Jan Baumgart
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last modified
2007-05-06 07:09 PM
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uel
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gps walk
by
alx
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last modified
2007-05-06 09:24 PM
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A patch to draw gps coords. GridFlow and Zexy required.
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NMEA gps parser
by
alx
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last modified
2007-05-06 09:14 PM
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A parser for NMEA messages.
Requires Zexy and GridFlow.
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gps walk
by
alx
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last modified
2007-05-06 09:14 PM
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A text file containing coordinates obtained from gps.pd. The points correspond to Nao Yokohama's performative walk around the US Embassy in Ottawa entitled : 'vous etes encerles' (you are surrounded).
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gps replay
by
alx
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last modified
2007-05-06 09:14 PM
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Use this patch to load and replay the coordinates obtained from gps.pd.
Requires Zexy and GridFlow.
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arduino servo ctl
by
alx
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last modified
2007-05-06 09:24 PM
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sketch from Tom Igoe to control a servo
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jlooper
by
Justin Robert
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last modified
2007-11-26 06:55 AM
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built on the above, it is now a multichannel looper with a few presets, a much better gui, and a couple of built in synths. The second synth on channel 9 was based on FM synth in the documentation for pd-extended, but is still not working. The loopers work great though. Tracks 1 through 6 are good for guitar or another external instrument with presets that are very glitch sounding. There is also a recall button that is used in conjunction with the set button to bring you back to a setting you liked. the faders are as follows ds=delay speed dg=delay gain dc=delay crush(this is the randomizing delay from my previous patches)fs=filter speed bf=band frequency fr=frequency range. the buttons "hold, long, norm, stop, are all delay presets where hold is the endless loop, long is 99 percent, so it is pretty loopy, but eventually runs out. Channels 7 and 9 are the synth that I made that is really bad, but still sounds interesting, especially through the channels. the record buttons arm which ever channel you want to use, but you can click it off and still have the loops playing.
for the future I plan on adding a pitch control and more thought out presets.
Thanks for checking it out
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