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Here are a bunch of tracks I've done using Pd.
jondraeby's Home by zadmin — last modified 2007-05-07 10:44 AM
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Miles Okazaki Projects by jon dræby — last modified 2007-05-06 06:42 PM
 
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Rémi by Rémi Coquet — last modified 2006-12-23 06:10 AM
Salut !
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partconv~-0.1.tar.gz by Ben Saylor — last modified 2007-05-06 06:42 PM
This external implements partitioned convolution using FFTW3.
pvoc~-0.2.tar.gz by Ben Saylor — last modified 2007-05-06 06:42 PM
This is a phase vocoder based on Pd's 09.pvoc.pd example patch. Advantages over the abstraction include (reportedly) faster execution, instantaneous response to input, and adjustable phase locking. It requires FFTW3.
partconv~-0.2.tar.gz by Ben Saylor — last modified 2007-05-06 07:35 PM
partconv~ is an external that implements partitioned fast convolution, suitable for convolving input signals with long impulse responses for reverbs, etc. This release offers much improved performance, as well as independence of the partition size and your patch's blocksize. It includes Altivec code from Chris Clepper. There's also some SSE 1 code that produces almost correct results but doesn't seem to improve performance. If you are familiar with SSE and want to have a go at writing an SSE version, please do! partconv~ requires FFTW3 (http://fftw.org)
bverb by Ben Saylor — last modified 2007-05-06 08:47 PM
bverb is a reverb abstraction. It requires Pd 0.39 or higher and the highshelf external from ggee. Frank Barknecht's SSSAD is used for state saving and is highly recommended.
bverb screenshot by Ben Saylor — last modified 2007-05-06 08:47 PM
 
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