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Pure Data

by Miller Puckette last modified 2017-03-26 08:12 AM

Welcome to the Pure Data site!

This site is a contribution of the IEM to the Pure Data community. Every Pure Data user is welcome to join this community and write/contribute some documentation, reports, news, announcing events and add comments. The site is run on a Linux server with Zope / Plone and administrated and driven by our community.


About Pure Data (aka Pd)


Pure Data (or just 'Pd') is an open source visual programming language for multimedia. Its main distribution (aka 'Pd Vanilla') is developed by Miller Puckette. Pd-L2ork/Purr-Data is an alternative distribution (originally based on Pd-Extended which isn't maintained any longer), with a revamped GUI and many included external libraries.



Get Pure Data (Linux/Mac/Windows)


Download Pure Data 0.47-1 - What's New? As of Pd 0.47-0, the Deken library manager is included for easy access to community-developed external libraries that expand the capabilities of Pd such as Cyclone, Zexy, and the computer graphics library Gem.

Download Pd-L2ork 2.x (Purr Data) - What's New? Pd-L2ork has a new cross-platform 2.x version nicknamed Purr Data. Pd-L2ork 1.x is still available as well (Linux only), whereas Purr Data is available for Linux/Mac/Windows. More details in the linked download pages.

Find other Pd goodies to download at the Downloads page



More about Pure Data


Pure Data (or just 'Pd') is an open source visual programming language that can run on anything from personal computers and Raspberry Pis to smartphones (via libpd, pddroidparty, and Rjdj). It is a major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax), originally developed by Miller Puckette at IRCAM.

Pd enables musicians, visual artists, performers, researchers, and developers to create software graphically without writing lines of code. Pd is used to process and generate sound, video, 2D/3D graphics, and interface sensors, input devices, and MIDI. Pd can easily work over local and remote networks to integrate wearable technology, motor systems, lighting rigs, and other equipment. Pd is suitable for learning basic multimedia processing and visual programming methods as well as for realizing complex systems for large-scale projects.

Algorithmic functions are represented in Pd by visual boxes called objects placed within a patching window called a canvas. Data flow between objects are achieved through visual connectors called cords. Each object performs a specific task, which can vary in complexity from very low-level mathematical operations to complicated audio or video functions such as reverberation, FFT transformations, or video decoding. Objects include core Pd vanilla objects, external objects or externals (Pd objects compiled from C or C++), and abstractions (Pd patches loaded as objects).


Documentation and resources


Please check the documentation page, where you can find Resources to start learning, Books about Pd, Manuals and more!

Also check out the Pure Data patch Repository

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